Plane of Time: Beastlord
by paul on Feb.09, 2008, under Equipment
Focuses are rather less important than for primary casters, although still relevant enough for me to list them. As with most melee based classes, we find that pretty much any equipable item from Time will be worth using, with the inevitable result that I am listing below mainly Quarm drops. The beastlord needs to choose between spell focus, attack, damage shield, regen and ac/hit points. Several items have 40/41% haste, and at least one provides overhaste. A random pick will give a good result.
As with all classes, for the JC slot, dwerium/palladium will always be a much better pick, unless and important focus is involved, so treat items for these slots with less priority.
Level 65 req drops from SoF zones will generally be better, and in the case of weapons, quite possibly much better (compare with Dawnlight Fistwraps, h2h 24/20, at 65 21/20).
Focuses:
Spell haste 23% Wristband of Icy Vengeance, Quarm
spell haste 23% detrimental Bracer of Timeless Rage, Innoruuk
23% spell haste detrimental Shroud of Provocation, Saryrn
35% spell damage cold Bracer of Precision, TZ
35% spell damage cold Dumul’s Chestwraps of the Brute, Bertoxxulous, Quarm
30% spells damage instant Spool of Woven Time, Quarm
30% spell damage dots Symbol of the Planemasters, Saryrn
30% mana preservation detrimental (not nukes) Earring of Temporal Solstice, Vallon Zek
20% mana preservation Talisman of the Elements, Quarm
20% mana preservation detimental Talisman of Tainted Energy, Terris Thule
15% mana preservation Cloak of Wishes, Phase 3
20% spell range Hoop of the Enlightened, Phase 2
For melee classes, various other effects will be as important as, or more important than, the spell effects – such as haste. There is at least one item with an overhaste effect (Silver Hoop of Speed, ear, Quarm).
46% Shroud of Survival, shoulders, Innoruuk
45% Cord of Temporal Weavings, waist, Quarm
40% Earring of Corporeal Essence, ear, Terris Thule
40% Cap of Flowing Time, head, Saryrn
Three Item have an Attack modifier (apparently, I’m not convinced of that, it seems there should be more):
+25 Girdle of Restoration, waist, Phase 2
+15 Cloak of Ferocity, back, Phase 2
+15 Ring of Force, Phase 1
Weapons:
Shinai of the Ancients h2h 23/20, Vallon Zek
Hammer of the Timeweaver 1hb 26/24, Quarm
Ethereal Destroyer 1hb 16/22, Phase 3 bosses
Cudgel of Wrecking 1hb 19/21, Phase 2 bosses
Dagger of Distraction piercing 18/20, Phase 3
Staff of Transendence 2hb 54/30, Cazic Thule
Vanazir, Dreamer’s Despair 2hb 60/38, Teris Thule
Armor search (premium only)
Chest: Timeless Leather Tunic Pattern: Dumul’s Chestwraps of the Brute, Bertoxxulous, Quarm
Legs: Elenmental Leather Pant Pattern: Dumul’s Leggings of the Brute, Phase 3; or Pants of Furious Might
Arms: Protective Sleeves, Phase 3
Wrist:
Feet: Shoes of Fleeting Fury, Vallon Zek
Head: Cap of Flowing Time, Saryrn
Hands: Padded Tigerskin Gloves, Cazic Thule
Waist: Cord of Temporal Weavings, Quarm
Back: Shroud of Eternity, Quarm; or Cloak of Retribution, Cazic Thule; or Celestial Cloak, Bertoxxulous
Shoulders: Shroud of Survival, Innoruuk; or Shroud of Provocation, Saryrn
Range: Symbol of the Planemasters, Saryrn
Finger: Prismatic Ring of Resistance, Quarm
Ear: Silver Hoop of Speed, Quarm
Neck: Talisman of the Elements, Quarm
Face: Veil of the Inferno, Bertoxxulous