Equipment
Magician: stats for augments
by paul on Mar.31, 2014, under Equipment, Hints & Tips
From TNZ:
Order of importance for stats on augs for mages:
spec.evo>spec.con> spldmg>Hint>mana>hp>AC>all others.
There’s a similar equation for other casters and priests.
Level 85 ‘Heroic’ Augmentations
by paul on Mar.14, 2014, under Equipment, Hints & Tips
From: http://www.evilgamer.net/forums/showthread.php?t=4870, courtesy of Tharrg on TNZ. (continue reading…)
ALL/ALL Illusions
by paul on Jan.13, 2014, under Equipment, Hints & Tips
Playable-race clickie illusion items currently attainable in game (not LoN or SC), usable by ALL/ALL, not including expendables such as potions or charged items:
(continue reading…)
Rogue: Make Poisons
by paul on May.05, 2013, under Equipment, Quests, Tradeskill
The rogue-only make poison tradeskill has always been easy (and cheap) to skill up. However, there have been at least two reworkings of the skill, with different paths being available for each. (continue reading…)
Druid usable useful clickies
by paul on May.29, 2012, under Equipment, Hints & Tips
Thread mining from SOE forums. Â (continue reading…)
Items of Value from Old Expansions
by paul on Apr.10, 2012, under Equipment, Hints & Tips
Taken from this thread, post by Survey_. Irreplaceable items from older expansions, not including quest rewards: (continue reading…)
Useful Arrows
by paul on Apr.10, 2012, under Equipment, Tradeskill
The basis of all fletching comes from Fletching Guide by Aoenla, which is old, but still valid today. (continue reading…)
Stein of Moggok
by paul on May.01, 2011, under Equipment, Progression, Quests
A guide to the quest for Progression players – valid for Fippy/Vulak. Â Below is my outline; I will update it for faction details as required. (continue reading…)
Cleric Melee Weapons – Level 71
by paul on Apr.28, 2011, under Equipment
From a thread on EQLive, posted by Mykalla; I updated the links and added mob names and proc rates.
Okay, so, boomsticks for a 71 cleric:
Time Lapse procs (750pt magic dd)
Wrapped Glass Shard – From DoN miniraid (Shogurei, Guardian of the Sands), soloable by a t4 geared SK, provided you’re not really under-AAed. Can’t take a merc in. Proc mod 0.
Void Mace – DoDH 70 spell mission (The Shattered Seeker), mercs usable in here. Proc mod 0.
Wand of Dark Waters – Ruins of Illsalin (A Forgotten Guardian), open zone so have at with mercs. Proc mod 0.
Illuminated Hammer – Yxtta, old raid mob (Primals), but it’s an open zone- I’d use the SK for it. Proc mod 0.
Hammer of Hours – Plane of Time, Terris-Thule. No merc, but your SK should be able to handle it. She’s a damned sight easier than Vallon Zek, too, who has a stupidly long stun and an FD, from a soloing perspective. Proc mod 0.
Conflagration procs (622 pt fire dd)
Wand of Magma – Tirranun’s Delve (Fire Goblin Scribe), easily doable. It’s not no-trade, but I doubt you’ll find one on the bazaar, since no one goes there. On the plus side, that means the mob might already be up. Proc mod 0.
Scepter of Forbidden Knowledge – Txevu (Ikaav Nysf Lleiv). Once again, technically a raid mob, but it’s a static zone, so you can merc in there. Proc mod 0.
Dustdevil proc (582 pt magic dd)
Aged Smoldering Cudgel – This weapon has a 188% procmod on it, so it will fire more often. Xygoz fears, so use your SK- easy solo for him, run through the zone, feign off aggro, solo Xygoz, and hopefully pick up an Aged Left Eye of Xygoz for the SK while you’re at it. Hardest thing about this mob for you will be finding Xygoz up, since people still go to get the ALEX. Proc mod1 188.
If, what you are, in fact, after, is a spam hammer (so called because they spam you with messages like crazy due to the increased procrate), I would try to hit the bazaar and look for:
Templar’s Censer – It’s from the brief Cazic-Thule revamp (Tae Ew Templar), but unlike the weapons from the entire Secrets of Faydwer expansion, which have no mod, it has a procrate modifier of 275%, if not quite as high as the standard spam hammer of 500% in modern times, and 530% on the PoP-to-TSS raid ones. It also has heroics. Proc mod1 275.
Marrowfall – Oceangreen Hills (Putrescent Bonelord), easy as pie for your SK to kill, if you can’t find one in the bazaar. Proc mod1 500.
The Time spam hammer from Vallon Zek (Hammer of Holy Vengeance, Hand of Retribution, 75 – 100 dd, proc mod1 530) would probably be a fairly sucky solo, as I said, due to the stun and FD, but that’s another one.
Anniversary Quests
by paul on Mar.18, 2011, under Equipment, Quests
Started at the fifth anniversary, these are all activated every year (so far). Before then there were various special events that haven’t been repeated.
The ones worth doing are: Sixth (exp potion), Ninth (PoK gate) – for melees, Tenth (title, exp potions, mount), and possibly the 11th/12th, for factions and augs, depending on the quality of gear.
- Fifth Anniversary Scavenger Hunt (Classic) Staff of Endless Adventure, firework clickie
- Sixth Anniversary Scavenger Hunt (Kunark) Ceremonial Elixir of Scholarship one time only exp potion
- Seventh Anniversary Scavenger Hunt (Dragons) (Velious) Draconic Cane of the Everlasting yet another firework clickie
(etc for Coldain and Giants) - Eighth Anniversary Scavenger Hunt (Luclin) Lunar Fungus familiar with water breathing effect
- Ninth Anniversary Scavenger Hunt (Planes of Power) Brick of Knowledge Knowledge Gate, need to be level 60+ (?) to enter Tactics
- Tenth Anniversary: Deity Favors “Favored of the Gods” title, Shiny New Collapsible Roboboar, Cloth Cap swarm pet clickie, exp potions, choices of other potions, firework clickies, and Bristlebane’s Party Generator (summon stat food, etc)
- Eleventh Anniversary (solo/group/raid tasks) Gifts of Steel (Solo) faction and aug (AC 10-30, HME 80)
Stealing My Life Back (Group) faction and items
Steel Behemoths (Raid) augs, faction, chest - Twelfth Anniversary: (solo/group/raid tasks) Hunt of the Shards (Solo) Glowing Lena Fete Rune (aug) (AC 30, HME 135)
Infiltrating the Guardian (Group) aug, items faction
The Mechamatic Guardian (Raid)